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== Anti-Floor bug == [[File:Discord message for script.png|thumb|1000x1000px|''Discord message proving that its not the SmoothSyncPun2 Script.'']] There is a bug that plagues nearly every lobby, and it is game-breaking. This bug basically disables the player’s hand collision, seemingly at random times, and everyone becomes a sitting duck waiting for a monster to path to their location. The monsters are also affected by this bug. The monster’s arms float comedically behind them as they float to the nearest player. There are cases where if one were to be underneath the table in the spawn room when this bug occurs, one might fall through the floor and out of the map (example below). [[File:The Lab map from below .png|none|thumb|Here is basically the whole Lab map from below. |230x230px]] This bug only started being reported after some of the '''newer updates''' came out. Strangely enough, if this bug were to occur while a player was in the water in the pool area, one can still move around and swim as normal. The cause of this bug is largely unknown, but it is commonly thought of to be a full-lobby issue. This could be true since it is way more common in near-full lobbies. However, this bug has been in effect in lobbies with around five players within. [[File:Stuck in the floor bug 1.png|thumb|376x376px|'''A in-game example of the bug.''']] Another theory is that some players in the lobby that have a '''"Unknown ID"''' is causing the issue. Some players have even gone as to say that the game was hacked. The increased lobby size from 20 to 37 helped with lobbies not being immediately affected by this bug, but it is still an issue, even in smaller lobbies.
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